[LootBeams]
    common_shorter_beam = true
    render_name_color = true
    solid_beam = true
    glowing_beam = true
    beam_height = 1.5
    render_beam = true
    beam_y_offset = 0.5
    beam_radius = 0.55
    beam_alpha = 0.75
    render_distance = 48.0
    fade_distance = 48.0
    require_on_ground = true
    beam_fade_on_approach = false
    render_rarity_color = true
    white_center = true

    [LootBeams.Particles]
        trail_particles_invisible = true
        spin_around_beam = true
        trail_length = 30
        particle_size = 0.25
        particle_rare_only = true
        trails = true
        particle_texture = "lootbeams:glow"
        trail_chance = 0.5
        particle_count = 5.0
        particle_random_y = true
        trail_width = 0.2
        particle_y_offset = 0.0
        particle_direction_x = 0.0
        particles = true
        trail_frequency = 1
        particle_use_constant_vertical_speed = false
        particle_direction_z = 0.0
        particle_direction_y = 1.0
        particle_radius = 0.1
        tick_per_particle_sprite_update = 1
        randomness_intensity = 0.05
        particle_color_mode = "overlay"
        particle_random_size = true
        particle_speed_y = 0.01
        particle_speed_z = 0.2
        particle_lifetime = 15
        particle_speed = 0.2
        particle_inherits_color = true
        particle_speed_x = 0.2

    [LootBeams.Presets]
        selected_preset = ""

    [LootBeams.Nametags]
        worldspace_tooltips = true
        borders = true
        nametag_look_sensitivity = 0.018
always_draw_rarities_on = [ "#minecrft:music_discs" ]
        white_rarities = false
        dmcloot_compat_rarity = true
        advanced_tooltips = true
        render_tooltips_in_third_person_view = true
        render_stackcount = true
        nametag_scale = 1.0
        render_nametags = true
        render_nametags_onlook = true
        render_item_rarity = true
        nametag_background_alpha = 0.5
        vanilla_rarities = false
        screen_tooltips_require_crouch = true
        nametag_y_offset = 0.75
custom_rarities = [  ]
        combine_name_and_rarity = false
        nametag_text_alpha = 1.0

    [LootBeams.Items]
        only_equipment = true
        items_glow = false
blacklist = [  ]
        all_items = false
whitelist = [  ]
        only_rare = true
color_overrides = [  ]

    [LootBeams.GroundGlow]
        glow_effect_alpha = 0.8
        pulse_glow_min_radius = 0.5
        pulse_glow_speed = 1.0
        rotate_glow = false
        pulse_glow = true
        glow_effect = true
        pulse_glow_min_alpha = 0.6
        pulse_glow_max_radius = 0.625
        glow_effect_texture = "lootbeams:glow"
        pulse_glow_max_alpha = 0.8
        glow_rotate_clockwise = true
        glow_effect_radius = 0.5
        glow_rotation_speed = 1.0
