First render of the physics

This commit is contained in:
2022-11-02 07:44:57 +01:00
parent 303b2cffb1
commit ebd188f1b0
8 changed files with 74 additions and 20 deletions

View File

@@ -1,29 +1,38 @@
#include "Window.h"
#include "ErrorHandler.h"
#include <SDL2/SDL.h>
#include <SDL2/SDL_rect.h>
#include <SDL2/SDL_render.h>
#include <SDL2/SDL_video.h>
#include <iostream>
#include <vector>
void Window::Draw(std::function<bool(Window*)> f){
void Window::Draw(std::function<bool(Window*)> setup, std::function<bool(Window*)> draw){
setup(this);
while(Running){
Running = f(this);
SDL_SetRenderDrawColor(ren, 0x00,0x00,0x00,0xff);
SDL_RenderClear(ren);
Events(draw);
draw(this);
SDL_RenderPresent(ren);
Events();
}
}
void Window::Events(){
while(SDL_PollEvent(e)){
if(e->type == SDL_QUIT){
void Window::Events(std::function<bool(Window*)> draw){
while(SDL_PollEvent(&e)){
if(e.type == SDL_QUIT){
Running = false;
}
if(e->type == SDL_KEYDOWN){
switch(e->key.keysym.sym){
if(e.type == SDL_KEYDOWN){
switch(e.key.keysym.sym){
case SDLK_a:
Running = false;
break;
case SDLK_s:
step = true;
break;
}
}
@@ -39,7 +48,7 @@ Window::Window(std::string title, int width, int height)
ErrorHandler::send(ErrorType::SDL_ERROR, "SDL_Init");
}
win = SDL_CreateWindow("test", 0,0, width, height, SDL_WINDOW_SHOWN);
win = SDL_CreateWindow("test", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, width, height, SDL_WINDOW_SHOWN | SDL_WINDOW_FULLSCREEN_DESKTOP);
if(win == NULL){
ErrorHandler::send(ErrorType::SDL_ERROR, "SDL_CreateWindow");
}
@@ -59,3 +68,17 @@ Window::~Window(){
SDL_Renderer* Window::GetRenderer(){
return ren;
}
void Window::DrawCircle(SDL_Renderer* ren, int x, int y, int r, bool filled){
std::vector<SDL_Point> circle;
for(int _x = x - r; _x <= x + r; _x++){
for(int _y = y - r; _y <= y + r; _y++){
int dx = _x - x;
int dy = _y - y;
if (dx*dx + dy*dy <= r*r){
circle.push_back({_x, _y});
}
}
}
SDL_RenderDrawPoints(ren, circle.data(), circle.size());
}